Sono-Textures is an audio-processing technique that maps audio frequencies to toolpaths for 3D printing. Lower frequencies begin at the bottom of the print and ascend toward higher frequencies at the top of the print. A column of points on the print represents a moment in time in the audio recording beginning at the start of the print. Time is read around the circumference of the clay artifact.
The premise of our concept is that for each frequency group, low sounds are represented by small articulations in the clay pattern. Conversely, louder sounds are represented by larger articulations in the clay pattern. The research seeks to produce printed frequency patterns in clay artifacts that transmit a degree of legibility through a visual correlation of patterns to the audio recording from which the frequency data is derived. The realization of this concept necessitated the development of a new digital workflow utilizing a set of system variables for mapping frequencies to toolpaths that did not exist previously.
ACKNOWLEDGEMENTS
Sono-Textures has been part of the course SCI6317: Material Systems: Digital Media and Fabrication at the Harvard University Graduate School of Design. The research was under the guidance of Nathan King, Senior Industry Engagement Manager at Autodesk and Lecturer in Architecture at Harvard GSD, and Zach Seibold Lecturer in Architecture at Harvard GSD and Research Associate with the Material Processes and Systems (MaP+S) Group. Further support was possible by Kathy King, Director of the Harvard Ceramics Program, and Gabby Perry, Teaching Assistant for SCI6317.
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